Grassworks 1.0.0
Grassworks Documentation
Technical documentation for Three.js Grassworks: integration, authoring, terrain, interaction, performance and the complete public API.
Guides
Getting startedSet up the canonical WebGPU example and get your first Grassworks scene running.Runtime GUIUse the runtime GUI to discover, tune and export a production configuration.GrassUnderstand Blade, Billboard, Grass Atlas authoring, parameters, wind and visual variation.PresetsStart from named Blade presets and inspect every shipped value.TerrainPrepare plane-based terrain, grass maps and scene-aware painting workflows.InteractionDrive local grass bending with registered influence objects and tune the interaction map.PerformanceBalance tile size, max distance, LOD density/detail and culling.DebuggingUse statistics, debug boxes and the interaction debug plane to diagnose a scene.
API
Grassworks class reference
Open API reference →Find exact configuration properties, public methods, properties and events. Every reference item has a durable anchor for direct linking.